Secret Ending
The Secret Ending is the hidden finale of Suzy Says! and the only ending the developer mentions by name on the store page. It belongs to the Full version of the game and asks you to do the one thing Suzy never allows: stop playing her show. This guide covers what you need, how the route works and what the ending means for the story.
Spoilers for the whole game follow. If you have not reached the candle ritual yet, read the walkthrough first.
Requirements
| Requirement | Details |
|---|---|
| Version | Full zip, unlocked by paying $1.50 or more on itch.io |
| Progress | Story completed at least once |
| Target | The DVD inside the player under the television |
| Helpful habit | Listen to the living-room radio |
The standard name-your-own-price zip does not list this ending. If you plan to see everything, take the Full zip from the start so you do not have to replay the story twice. The price and versions page compares both downloads.
Step by Step
- Finish the story and reach the True Ending with the candles and the symbols.
- Start a new run from the DVD menu.
- Pay attention to the radio in the living room whenever it plays. Community guides tie a step during the jumping section to it.
- Find the DVD player under the television and eject the disc.
- Destroy the disc instead of putting it back.
The developer's advice to players has been simple: listen to the radio whenever you can. That fits the idea of the ending. Suzy speaks through the television, but the radio is another voice in the house, and it is the one that helps.
Why It Works
Suzy lives on the disc. Every command, every scare and every room change comes from the DVD that someone put into the player. As long as the disc spins, the show goes on, and the show only ends when the child is taken into the screen. Breaking the disc removes Suzy's stage completely.
It is a satisfying twist on the Simon Says formula. The whole game trains you to obey a voice, then hides its best ending behind disobeying it in the biggest way possible. You do not win the game; you refuse it.
Tips for the Run
You still have to survive the early commands while you work toward the disc, so the usual rules apply. Read every subtitle, stay still when Suzy leaves out her name and do not open the front door. A fail resets you a short way, and that includes progress toward the radio step.
Players who rush to the television straight away tend to get punished, because Suzy is still giving orders. Pick your moment between commands, when no line is waiting for an answer.
If the eject does not respond, make sure you are on the Full zip. The bug fixes page lists other reported problems, such as missed inputs and a stuck candle.
Common Problems on the Disc Route
The route sounds short, but a few things trip players up. The most common is version: the eject simply does nothing interesting in the standard zip, because the ending is not listed there. Check the file name of your download before you start.
The second is timing. Walking to the television while a real command is waiting counts as a failed order, and Suzy punishes it. Answer what she asks first, then use the quiet moment that follows. The third is skipping the radio. The radio hint is the part guides keep pointing to, and players who ignore it often report that the disc route does not open.
Finally, some players try the disc on their very first run. Guides agree that the ending follows a completed story, so reach the candles and the symbols before attempting it.
Save the Full zip in its own folder and keep it separate from the standard one, so you always launch the right version when you come back for this route.
If something still feels wrong, restart the game fully rather than reloading a fail point, since a clean launch resets the house state.
What the Secret Ending Reveals
The ending reframes Suzy as something that needs a child's cooperation. Every other ending happens because the player did what the screen said. This one happens because the player looked past the screen at the machine behind it. Theories about who made the DVD and where it came from are collected on story and theories.
For a comparison of all three finales, see the endings guide.
Can I get the Secret Ending in the standard zip?
The store page lists it as part of the Full version only.
Do I have to finish the story first?
Guides describe it as a second-run ending that follows a completed story.
